Spore Autosave Patch
Alice Madness Returns Activation Keygen Software. If you are running Spore with Galactic Adventures, you must have updated to either Patch 5, or Patch 6 (Dr Pepper Parts Pack) for it to function correctly. If you are running Vanilla Spore, you must have Patch 3 (no other patch will function correctly). INSTALLATION: Extract the downloaded file to obtain the mod (a.package file) and. The Game-Breaking Bug trope as used in popular culture. The dark side of Good Bad Bugs (though not necessarily mutually exclusive) and a Griefer's favorite. Davo's Released Mods, and Some Unreleased. These are made for Galactic Adventures with patch 5.1, but some of them may still work on Core Spore.
Ok so after losing about 5 hours of game play, I realized that spore never auto saves, after reading about it, it seems I'm not alone in wanting this feature, so hopefully it will be officially added into the game sooner or later. But till then I've created a program that will automate the process for you, you can download it here. The basics are you turn it on and off by pressing numlock, so if you want to test nuking a planet, and don't want it auto saved. It should be correctly configured for spore already, and its set to autosave every 10 minutes, but if you need to change the config, you can double click the tray icon. It will only send the key sequence (ctrl + S) in this instance, when SporeApp is running. This only works on windows (it uses the user32.dll to send the key combo) you can download the zip directly from here the program has been tested by about 4 people, all running xp, I don't know how it will work on vista, feed back in that area is appreciated, heck any feed back is appreciated. If this outside software you created causes problems, which it shouldn't given that it's so simple, you've probably just lost any chance of ever getting an install back if this caused you to lose any of your three.